Assistive Technology News & Updates – August 2026

Adaptive Gaming: Gaming for Everyone

White Xbox Adaptive Controller

Gaming is much more than entertainment. It provides opportunities for recreation, social connection, competition, and enjoyment for people of all abilities. Adaptive gaming helps remove barriers that may prevent individuals with disabilities from fully participating in gaming experiences, enabling them to play alongside friends and family members and build meaningful social connections. According to AbleGamers, more than 33 million gamers in the United States live with a disability. Research and personal experiences consistently demonstrate that adaptive gaming can promote social inclusion, encourage interaction, and reduce feelings of isolation and loneliness. It can also support cognitive engagement, improve motor skills and coordination, and contribute to overall health, well-being, and quality of life.

There are many ways to adapt gaming systems, controllers, and user interfaces to meet the unique needs of players with disabilities. Through customizable hardware and software options, gaming experiences can be tailored to improve accessibility, enhance independence, and ensure enjoyable participation for players of all abilities. For example, the Microsoft Xbox Adaptive Controller serves as a versatile hub that allows a wide variety of ability switches and other adaptive hardware to control a game in place of a handheld controller. Other options include sip-and-puff controllers, such as the QuadStick, which allow users to control gameplay using mouth movements and breath control. The QuadStick also allows a wide variety of ability switches, hardware devices and software interfaces to be used alongside it to control and play the game.  

Additionally, eye-tracking technology enables some players to interact with games using eye movements alone, further expanding access to gaming for individuals with diverse abilities. Finally, software modifications as well as console accessibility settings can also improve access by adapting how users interact with gaming controls. These options may include button remapping, virtual controllers, and custom control overlays that allow players to customize gameplay to match their abilities and preferences.  One such software example is Cephable. 

Cephable is an accessibility software platform that enables individuals with disabilities to interact with computers and video games using alternative input methods such as voice commands, facial expressions, head movements, adaptive switches, and virtual controls. By providing customizable input options, Cephable helps remove gaming barriers. A gamer can use the platform to combine different inputs and individualized controls for their unique play style. Cephable has generously provided the AzTAP Demo and Loan Program a demo product for individuals to try. Cephable Plus # 53765

To support inclusive gaming AzTAP operates an Adaptive Gaming Clinic providing consultations, device demonstrations, and follow up support to gamers with disabilities and/or their families. Please visit our webpage linked above or reach out to AzTAPGamingClinic@nau.edu or 602.728.9501 if you would like more information or to make a referral.


Frisco’s AT Success Story: Not the Most Expensive – Just the Right One

Frisco, a Hispanic man with glasses and dark hair, working at his desk.

Frisco contacted AzTAP for assistance in identifying communication options to support his job duties. Because of his speech impairment, he was experiencing challenges communicating and participating effectively in meetings conducted through platforms such as Zoom, Microsoft Teams, and Webex. Because Frisco is employed by a government agency, several factors needed to be considered when identifying an assistive technology options, including addressing his specific communication needs, ensuring compatibility and accessibility across multiple platforms, complying with security requirements, and meeting his agency’s information technology standards and approval processes.

Frisco and Mike, an AzTAP Assistive Technology Specialist, explored a variety of devices and software options to address Frisco’s online communication needs. They initially evaluated several keyboard-based speech-generating devices, including the LightWriter SL50 and the Allora III. Both devices can connect directly to a computer and be configured to function as a microphone or allow the device speech to be transmitted during virtual meetings. Although these high-tech speech generating devices offer robust features, they retail for several thousand dollars each and ultimately were not the right option for Frisco, as he found the keyboard-based input methods difficult and not a good fit for his preferences and communication style.

Next, Frisco and Mike explored E-Triloquist, a free text-to-speech software application that can be paired with a variety of input devices to transform a personal computer into an augmentative and alternative communication (AAC) system. They also implemented a “virtual audio cable” that allowed the software’s speech output to be recognized as a microphone input within Zoom and other virtual meeting platforms. This approach proved to be the right fit for Frisco’s needs. 

The option enabled him to communicate effectively during virtual meetings by typing messages that were converted into speech output. It met his workplace accessibility requirements and, most importantly, was intuitive and easy for him to use.  Best of all, the entire setup cost approximately $5, making it a highly effective, practical, and affordable option for meeting his online workplace communication needs. Frisco has been very satisfied with the system and plans to use it as his primary communication option at work. 

IHD: 2026 Evidence for Success Disability Conference

Highlights from our 2026 IHD-AzTAP Evidence for Success Disability Conference

Our annual Evidence for Success Disability Conference took place June 22-24, 2026 at the Wild Horse Pass Resort in Chandler, Arizona. This year’s conference welcomed more than 550 attendees, featured over 50 exhibitors, and offered 65 educational and professional development sessions.

Caucasian male presenter who is sitting in a wheelchair. The large screen says "AI".

For the 27th year, the conference served as one of the premier assistive technology gatherings in our state. AzTAP staff played a significant role in planning and executing the event, helping to ensure a strong assistive technology presence throughout the exhibit hall and a robust selection of sessions highlighting the latest developments in the field.

This year’s sessions covered a wide range of topics, including Generative AI, Alternative and Augmentative Communication (AAC), Accessible Educational Materials, and Smart Home Technology. Four particularly noteworthy sessions included:

  • A demonstration of the Neuralink Brain-Computer Interface by an actual recipient and his family.
  • A discussion of research related to exoskeleton use in the home.
  • A talk from a self-proclaimed chronic “assistive technology abandoner“.
  • A presentation on accessibility initiatives at Phoenix Sky Harbor International Airport.

This year, AzTAP staff also lead several conference sessions:

  • AT Specialist Karla Rivas Parker, MSW, M.ED., CRC, CATIS, CVRT, ATP, presented a session titled “Empowering Independence Through Smart Home Technology: Practical Tools and Tips for Disability Professionals.”
  • AT Specialist Mike Buckley, MCSE, ATP, and Program Coordinator Cecilia Vasquez facilitated an advanced Assistive Technology Maker preconference workshop. Participants assembled a “Baby Bug” pediatric mobility device using a combination of 3D printed, fabricated, and commercially manufactured components. The project was originally developed by the Utah AT Act Program.
  • Client Funding and Program Support Associate Cynthia Meyer co-facilitated roundtable discussions highlighting AzTAP’s alternative financing program, AzLAT (Arizona Loan$ for Assistive Technology).

In addition, staff members from West Virginia AT Act Program presented a well-received session on the important topic of “Building and Maintaining Assistive Technology Relationships in Rural  Areas“. Laura Plummer from the Wisconsin Assistive Technology Program provided a presentation about the timely and important topic of ethics and AT named “AI, AT, and the Internet: Ethical Considerations”.

Keynote presentation, Dr. Daniel Wendler presenting and a small screen with CART captioning as well as a larger screen with the words "I am different, not less"fferent, not less."

The goal of the Evidence for Success Disability Conference is to provide a platform for exchanging current information, innovative ideas, and best practices that promote greater inclusion and expanded opportunities for people with disabilities. The conference also serves as an important opportunity for networking and collaboration within the disability community.

We are pleased to report that 100% of survey respondents expressed overall satisfaction with the conference, with many sharing positive feedback, including:

  • “I learned so much and I made so many new connections, in addition to catching up with so many brilliant minds.”
  • “It was obvious throughout the conference how much time, planning, and expertise went into making the event such a success. Everything, from the organization and logistics to the welcoming atmosphere and quality of the sessions, was exceptionally well-done.”
  • “The variety was very good from presenters, posters, and vendors.”

Our AzTAP team would like to thank everyone who joined us and helped make this year’s conference such a success. We are already looking forward to seeing everyone again next year. Stay tuned for more information about the 2027 Evidence for Success Disability Conference in the coming months!

IHD Conference attendees in main ball room
IHD icon with the words access, attitude and inclusion

New Inventory Devices at AzTAP!

White FingerBot device

Category: Environmental Adaptations

FingerBot Touch

The FingerBot Touch is a compact smart automation device that physically interacts with capacitive touchscreens, allowing users to automate and remotely control touchscreen-based devices and controls. Using the Adaprox app, voice assistants (Alexa, Google Home, and Siri Shortcuts), or scheduled routines, users can activate touch panels, appliances, and other touchscreen controls without physically touching the screen. The device connects via Bluetooth, features a rechargeable battery with USB-C charging, and is designed for easy installation and integration into smart home systems. Common uses include operating touchscreen control panels, starting appliances such as robot vacuums and coffee makers, and automating touchscreen-based environmental controls. Designed for individuals with limited mobility, strength, reach, or dexterity. FingerBot Touch can provide more accessible access to touchscreen controls throughout the home, school, or workplace. (Find at AzTAP Inventory #53903) 

AMAneo MX square box with blue border and primarily black writing

Category: Computers & Related

AMAneo MX

The AMAneo MX is a compact assistive hub that combines multiple accessibility solutions into a single device. It can function as a tremor filter to improve mouse control, convert a Bluetooth mouse into a joystick for gaming and alternative access, and serve as a switch interface for connecting external switches to tablets, laptops, and other devices. Users can quickly select or customize profiles directly on the device, making it easy to switch between different access methods without additional software. The AMAneo MX supports a wide range of connections, including USD+B, Bluetooth, and up to eight external switches, and can operate using either its built-in battery or USB power. By bringing multiple access options together in one portable device, the AMAneo MX provides a flexible and customizable solution for individuals with diverse access needs. (Find at AzTAP Inventory # 53882) 

The black handle of the WeWALK cane is displayed. A Caucasian person's hand is holding it.

Category: Vision

WeWALK Smart Cane V2 with AI (54″) with Shokz Open Run Pro Bone Conduction Headset

The WeWALK Smart Cane (V2) combines an Ambutech white cane with a smart ultrasonic handle that helps users detect obstacles above chest height, such as tree branches, street signs, vehicle mirrors, elevators, and revolving doors that may not be identified with a traditional cane. Designed for individuals who already possess white cane mobility skills, the cane connects via Bluetooth to a free iOS or Android smartphone app that provides enhance navigation and orientation support. Through the app, users can access turn-by-turn navigation, low-vision maps, route progress information, public transit guidance, arrival times, and stop notifications. The app can also notify nearby points of interest, provide guided navigation to destinations, and allow users to save favorite locations. V2 features a water-resistant, ergonomic handle with tactile controls, a built-in flashlight, premium Harman speakers, and a lighter-weight design. Users can control navigation and other app features directly from the cane while keeping their smartphone safely stored. By combining traditional white cane travel with obstacle detection, navigation, exploration, and transit support, the WeWALK Smart Cane promotes greater independence and confidence in community mobility. (Find at AzTAP Inventory # 53889) 

Gray GoTalk Connect AAC with 12 cells. Images and words in each cell.

Category: Speech Communication

GoTalk Connect

The GoTalk Connect is a rechargeable, mid-tech AAC (Augmentative and Alternative Communication) device that combines multiple GoTalk communication options into one customizable system. It features interchangeable communication grids, a built-in stand, an overlay drawer, and Bluetooth/ USB connectivity for backing up, sharing, and restoring messages. Designed to support communicators with varying skill levels, it includes grid options ranging from single-message visual scenes to 9-message and 25-message layouts for core vocabulary, sentence building, and educational participation. The device provides up to 120 minutes of recording time, with up to 20 seconds per message, and can operate for up to seven days on a full charge. GoTalk Connect works with the free GoTalk Design & Connect software, allowing parents, teachers, therapists, and support staff to create, print, share, and transfer overlays and recorded or text-to-speech messages between devices. High-quality audio features include volume control, record lock, level lock, and quick erase functions. (Find at AzTAP Inventory # 53840) 

JubileeTV set- phone, white remote, and black device box. the words: Try it. Love it. Or your money back, written on top. There is a blue ribbon with 1st month free written inside it.

Category: Daily Living

JubileeTV

Jubilee TV is a remote caregiving system designed to help family members support older adults through their existing television. It allows caregivers to use a smartphone, tablet, or computer to remotely control a loved one’s TV, change channels, troubleshoot issues, start video calls, and view what is displayed on the TV screen from anywhere. The system also supports full-screen video calls with automatic answering, one-way video check-ins, reminders displayed on the TV, and notifications when routines change. These features are intended to help families stay connected while providing reassurance and support without requiring the older adult to learn new technology. JubileeTV works with most existing TVs, internet connections, cable boxes, satellite services, and external streaming devices. The service includes a JubileeTV console, remote, caregiver app access, technical support, and installation options. (Find at AzTAP Inventory # 53873) 

All of these devices are available for demonstration and short term loan.  Please reach out to an AzTAP AT Specialist at 602.728.9534 / 1.800.477.9921 or by email at AskAzTAP@nau.edu if you would like more information on any of these options. 

New & Cutting Edge Assistive Technology Devices

Are you interested in new and cutting edge AT devices? If so, check out the following options: 

AzTAP News Corner

Meet AzTAP’s Summer Student Volunteer: Rayne Kimball

Rayne is a Caucasian young woman with glasses. She has brunette hair and wearing a red shirt.

During June and July, Rayne volunteered her time with AzTAP. In August, she will return to school to begin her junior year at AAEC-PV while continuing as a dual-enrollment student at Paradise Valley Community College. Rayne has a longstanding connection to the disability community through Happy Tails Service Dogs, where her great-grandmother serves as Executive Director. Over the years, Rayne has supported the organization in a variety of roles, including assisting with presentations, serving as an assistant trainer, and helping coordinate the annual Happy Tails Christmas Party.

AzTAP has provided Rayne with new opportunities to learn about the many ways assistive technology can enhance independence and improve quality of life for individuals with disabilities. Reflecting on her experience, Rayne shared, “Volunteering with AzTAP opened a whole new world for me. Before working with the program, I was unaware of the endless possibilities that assistive technology offers. I learned so much about how the AzTAP staff supports the community and works one-on-one with individuals to identify solutions that best meet their needs. Overall, I have truly enjoyed my time with AzTAP and hope to have the opportunity to volunteer with the program again in the future.”

Coming Soon…AzTAP will be Updating our Official Video

stock image of movie set

It is time for AzTAP to update our official video….

John Schaffer from the Institute for Human Development (IHD) will be lending his talents to AzTAP by filming and producing a new video for the AzTAP website. It has been well over a decade since our last promotional video was created, and AzTAP’s programs and services have expanded significantly during that time. The new video will showcase the full range of services we provide, highlight individuals whose lives have been positively impacted by AzTAP, and feature many of the community partners with whom we collaborate to improve access and independence for Arizonans with disabilities.

AzTAP is excited to update our video and showcase how our programs and services have grown over the years. We are extremely grateful to John for contributing his time, talent, and expertise to this project. Stay tuned for updates and the official release of the new video!

New Laser Cutter at AzTAP

To add to our fabrication capabilities that mainly consisted of 3D printing, AzTAP recently added an xTool P2S 55W CO₂ Laser Cutter to further support the development of customized assistive technology options.

The laser cutter can precisely cut materials such as wood, acrylic, leather, and glass, making it ideal for creating device mounts, accessibility adaptations, communication aid accessories, and other individualized supports that enhance independence and access. 

With some assistance from our maker community friends, we are excited to get the xTool P2S up and running. First and foremost, we are 

The xTool Laser Cutter, sitting on a powered table.

looking forward to being able make custom keyguards for iOS and other tablet based alternative and augmentative communication (AAC) devices.  We have our first project ready to begin, and we look forward to sharing the results in a future newsletter.

For more information about AzTAP’s assistive technology 3D printing and laser cutting capabilities, please contact us at 602.728.9534, Option #, or by email at AskAzTAP@nau.edu.  

The BABY BUG Mobility Device: Opening Up the World

For infants and toddlers, independent movement is vital to to reach developmental milestones. When a baby independently explores their environment, they can experience the wonders of crucial cognitive, social, physical, and other sensory inputs. Moving is imperative to multiple learning processes. It is integrated into how babies and toddlers form concepts and memories. When a baby cannot crawl, move, or walk independently, they miss important experiences and milestones. Chances to explore and build concepts are forever lost.

Baby Bug device

Utah Assistive Technology Program (UTAP), the Shriner’s Children Salt Lake, and the Open Wheelchair Foundation worked together to create an AT mobility device for babies who cannot move independently. It is called a Baby Bug and it is intended for infants and toddlers aged eight to eighteen months. The Baby Bug starts with a Fisher-Price Sit-Me-Up Floor Seat and is transformed into a customized pediatric mobility device through creativity, innovation, and dedicated engineering.

By integrating 3D-printed components, motors, wheels, and other hardware, and combining them with careful design, assembly, testing, and refinement, a functional mobility device is created to support a young child’s independent movement and exploration. The Baby Bug opens a world of exploration, learning, and independence for infants and toddlers with mobility disabilities. By providing self-directed mobility through an easy-to-use midline joystick, it empowers children to actively engage with their environment, interact with family and peers, build essential cognitive and motor skills, and reach important developmental milestones through independent movement and discovery. 

Every hour invested in creating a Baby Bug is time well spent helping a child gain greater mobility, independence, and opportunities to explore their world.

Mike Buckley is AzTAP’s Baby Bug specialist and has developed a strong passion for the device and the opportunities it creates for young children with mobility disabilities. Recognizing its potential, Mike thoroughly researched the Baby Bug concept and acquired the necessary components to build one. After months of learning, planning, assembling, testing, and refining the design, he with assistance from Cecilia Vasquez, AzTAP’s Department of Education Loan Program Manager successfully created a working device. Today, the Baby Bug #53895 is available through the AzTAP Demonstration and Loan Program. Please note: to borrow this devices an occupational therapist (OT) or physical therapist (PT) must be involved in the implementation of this device and shipping is not available.

Are you interested in making your own Baby Bug device for your child, a family member or your agency? If so, contact us at 602.728.9534 # or by email at AskAzTAP@nau.edu. 

Baby girl in Baby Bug. She is Caucasian and has two pigtails at the top of her head
rose colored BlindShell3 phone

Mark Your Calendar Now for Our September Virtual Lunch & Learn! 

 The BlindShell Classic 3 – An accessible phone for the visually impaired

 Wednesday, September 16, 2026

 12:00 – 12:30 p.m.

This interactive workshop introduces participants to the BlindShell Classic 3. The BlindShell Classic 3 is an accessible phone designed specifically for individuals who are blind, visually impaired, or those who prefer a tactile interface.

Combining physical buttons with advanced smart features, the BlindShell Classic 3 is designed with simplicity and accessibility in mind, offering a reliable and intuitive mobile experience through full voice guidance, voice control, and an easy-to-use physical keypad.

The BlindShell Classic 3 bridges the gap between traditional cell phones and smartphones by providing modern communication tools in a highly accessible, easy-to-use format. It is designed to help users maintain independence while staying connected through calls, messaging, email, web browsing, and accessible apps.

Myrna is a Caucasian woman and smiling. She has long hair

The session will be presented by Myrna Miller, Community Engagement Specialist for BlindShell USA, who will provide an overview of the BlindShell Classic 3 and demonstrate its key features. Myrna is a partially sighted wife to a proud veteran and a mother and stepmother to six children. Diagnosed with Stargardt’s disease at age 12, she also received a diagnosis of Retinitis Pigmentosa (RP) in 2025.

Since joining the BlindShell team as a Community Engagement Specialist in April 2025, Myrna has brought more than seven years of hands-on experience in the assistive technology field, helping individuals discover, navigate, and maximize accessible tools that support greater independence in everyday life.

More information about the Blindshell Classic 3 phone visit BlindShell

CART and ASL Accommodations Will Be Provided

Registration link for the BlindShell 3 Lunch & Learn

Questions? Please contact us at 602.728.9534 option # or by email at AskAzTAP@nau.edu