Tag: Vendor

AAC Implementation Playground

Given the advancements in and increased access to technology, a wide variety of AAC solutions are available. Although hardware and software are ever changing, the need for quality therapeutic support remains constant. Speaking is the major mode of expression in a typical classroom. Students use speech to answer questions, to ask questions, to share information, to socially interact with peers. Many literacy skills are learned and evaluated through verbal modalities. The language learning activities within a classroom, as well as the routine opportunities to interact, are the most natural conditions for a student who uses an AAC system/device to learn. The challenge for the educational team is how to integrate classroom activities so that the student is able to learn academic skills, participate in conversational

Key Learning Outcomes

1) Learn to use Chat Editor to create a variety of visual supports for Word Power
2) Use PASS software to create manual communication boards
3) Will modify three games from the new AAC Language Lab to use with students on different language levels and language systems
4) Learn to use new AI technologies ChatGPT and DALL-E to enhance your therapy sessions

Potential second session with Access Playground
1) Learn to use and adjust eye tracking settings to participate in a therapy activity
2) Learn to use and adjust head tracking settings to
3) Learn to use assistive touch is iOS to adjust alternative access settings for a user

Incorporating Access and Sensory Strategies Transparently into Multiple Environments

In our post-pandemic educational, therapeutic, and workplace environments, levels of anxiety have created issues surrounding both access to and the ability to complete tasks. In dealing with individuals, professionals have sought to provide sensory relief and then return those individuals to the tasks at hand. In reality, a combination of sensory support and alternative approaches to AT usage can allow individuals to create self-regulating habits as well as increasing their own cognitive and workplace abilities. This session looks at providing levels of transparency with both AT and Sensory Supports within any environment to assist in this process. In a hands-on format, we will review ways of approach in both Access through AT and self-regulation through socially and environmentally appropriate manners providing ideas for these environments.

Key Learning Outcomes

1. Participants will identify strategies to create transparency with AT
2. Participants will interact with various sensory strategies which provide support for all individuals.
3. Participants will design a foundation for the movement into transparency with both AT and Sensory Supports

Eye Gaze for Alternative Computer Access; Vocational and Community Considerations

Join us to discuss the importance of independent computer access, available computer access options for individuals with limited mobility and potential eye gaze accommodations. We will identify possible strategies to increase computer access and eye gaze success. This presentation will include examples of Tobii Dynavox solutions that address these considerations, including TD Control, TD Browse, Accessible Apps, C5 Windows Control, and TD Pilot (Apple, Assistive Touch).

Key Learning Outcomes

1. Identify computer access and list 3 considerations for successful computer access with eye gaze
2. Identify three tools/software items that enable successful computer access.
3. List 3 extensions of eye gaze/computer access to support vocational, independent living and/or community outcomes.

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